// Code generated by entc, DO NOT EDIT. package ent import ( "fmt" "time" "code.osinet.fr/fgm/entdemo/ent/car" "code.osinet.fr/fgm/entdemo/ent/group" "code.osinet.fr/fgm/entdemo/ent/user" "github.com/facebookincubator/ent" ) const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCar = "Car" TypeGroup = "Group" TypeUser = "User" ) // CarMutation represents an operation that mutate the Cars // nodes in the graph. type CarMutation struct { config op Op typ string id *int model *string registered_at *time.Time clearedFields map[string]struct{} owner *int clearedowner bool } var _ ent.Mutation = (*CarMutation)(nil) // newCarMutation creates new mutation for $n.Name. func newCarMutation(c config, op Op) *CarMutation { return &CarMutation{ config: c, op: op, typ: TypeCar, clearedFields: make(map[string]struct{}), } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m CarMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m CarMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, fmt.Errorf("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the id value in the mutation. Note that, the id // is available only if it was provided to the builder. func (m *CarMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // SetModel sets the model field. func (m *CarMutation) SetModel(s string) { m.model = &s } // Model returns the model value in the mutation. func (m *CarMutation) Model() (r string, exists bool) { v := m.model if v == nil { return } return *v, true } // ResetModel reset all changes of the model field. func (m *CarMutation) ResetModel() { m.model = nil } // SetRegisteredAt sets the registered_at field. func (m *CarMutation) SetRegisteredAt(t time.Time) { m.registered_at = &t } // RegisteredAt returns the registered_at value in the mutation. func (m *CarMutation) RegisteredAt() (r time.Time, exists bool) { v := m.registered_at if v == nil { return } return *v, true } // ResetRegisteredAt reset all changes of the registered_at field. func (m *CarMutation) ResetRegisteredAt() { m.registered_at = nil } // SetOwnerID sets the owner edge to User by id. func (m *CarMutation) SetOwnerID(id int) { m.owner = &id } // ClearOwner clears the owner edge to User. func (m *CarMutation) ClearOwner() { m.clearedowner = true } // OwnerCleared returns if the edge owner was cleared. func (m *CarMutation) OwnerCleared() bool { return m.clearedowner } // OwnerID returns the owner id in the mutation. func (m *CarMutation) OwnerID() (id int, exists bool) { if m.owner != nil { return *m.owner, true } return } // OwnerIDs returns the owner ids in the mutation. // Note that ids always returns len(ids) <= 1 for unique edges, and you should use // OwnerID instead. It exists only for internal usage by the builders. func (m *CarMutation) OwnerIDs() (ids []int) { if id := m.owner; id != nil { ids = append(ids, *id) } return } // ResetOwner reset all changes of the owner edge. func (m *CarMutation) ResetOwner() { m.owner = nil m.clearedowner = false } // Op returns the operation name. func (m *CarMutation) Op() Op { return m.op } // Type returns the node type of this mutation (Car). func (m *CarMutation) Type() string { return m.typ } // Fields returns all fields that were changed during // this mutation. Note that, in order to get all numeric // fields that were in/decremented, call AddedFields(). func (m *CarMutation) Fields() []string { fields := make([]string, 0, 2) if m.model != nil { fields = append(fields, car.FieldModel) } if m.registered_at != nil { fields = append(fields, car.FieldRegisteredAt) } return fields } // Field returns the value of a field with the given name. // The second boolean value indicates that this field was // not set, or was not define in the schema. func (m *CarMutation) Field(name string) (ent.Value, bool) { switch name { case car.FieldModel: return m.Model() case car.FieldRegisteredAt: return m.RegisteredAt() } return nil, false } // SetField sets the value for the given name. It returns an // error if the field is not defined in the schema, or if the // type mismatch the field type. func (m *CarMutation) SetField(name string, value ent.Value) error { switch name { case car.FieldModel: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetModel(v) return nil case car.FieldRegisteredAt: v, ok := value.(time.Time) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetRegisteredAt(v) return nil } return fmt.Errorf("unknown Car field %s", name) } // AddedFields returns all numeric fields that were incremented // or decremented during this mutation. func (m *CarMutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was in/decremented // from a field with the given name. The second value indicates // that this field was not set, or was not define in the schema. func (m *CarMutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value for the given name. It returns an // error if the field is not defined in the schema, or if the // type mismatch the field type. func (m *CarMutation) AddField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Car numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared // during this mutation. func (m *CarMutation) ClearedFields() []string { return nil } // FieldCleared returns a boolean indicates if this field was // cleared in this mutation. func (m *CarMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value for the given name. It returns an // error if the field is not defined in the schema. func (m *CarMutation) ClearField(name string) error { return fmt.Errorf("unknown Car nullable field %s", name) } // ResetField resets all changes in the mutation regarding the // given field name. It returns an error if the field is not // defined in the schema. func (m *CarMutation) ResetField(name string) error { switch name { case car.FieldModel: m.ResetModel() return nil case car.FieldRegisteredAt: m.ResetRegisteredAt() return nil } return fmt.Errorf("unknown Car field %s", name) } // AddedEdges returns all edge names that were set/added in this // mutation. func (m *CarMutation) AddedEdges() []string { edges := make([]string, 0, 1) if m.owner != nil { edges = append(edges, car.EdgeOwner) } return edges } // AddedIDs returns all ids (to other nodes) that were added for // the given edge name. func (m *CarMutation) AddedIDs(name string) []ent.Value { switch name { case car.EdgeOwner: if id := m.owner; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this // mutation. func (m *CarMutation) RemovedEdges() []string { edges := make([]string, 0, 1) return edges } // RemovedIDs returns all ids (to other nodes) that were removed for // the given edge name. func (m *CarMutation) RemovedIDs(name string) []ent.Value { switch name { } return nil } // ClearedEdges returns all edge names that were cleared in this // mutation. func (m *CarMutation) ClearedEdges() []string { edges := make([]string, 0, 1) if m.clearedowner { edges = append(edges, car.EdgeOwner) } return edges } // EdgeCleared returns a boolean indicates if this edge was // cleared in this mutation. func (m *CarMutation) EdgeCleared(name string) bool { switch name { case car.EdgeOwner: return m.clearedowner } return false } // ClearEdge clears the value for the given name. It returns an // error if the edge name is not defined in the schema. func (m *CarMutation) ClearEdge(name string) error { switch name { case car.EdgeOwner: m.ClearOwner() return nil } return fmt.Errorf("unknown Car unique edge %s", name) } // ResetEdge resets all changes in the mutation regarding the // given edge name. It returns an error if the edge is not // defined in the schema. func (m *CarMutation) ResetEdge(name string) error { switch name { case car.EdgeOwner: m.ResetOwner() return nil } return fmt.Errorf("unknown Car edge %s", name) } // GroupMutation represents an operation that mutate the Groups // nodes in the graph. type GroupMutation struct { config op Op typ string id *int name *string clearedFields map[string]struct{} users map[int]struct{} removedusers map[int]struct{} } var _ ent.Mutation = (*GroupMutation)(nil) // newGroupMutation creates new mutation for $n.Name. func newGroupMutation(c config, op Op) *GroupMutation { return &GroupMutation{ config: c, op: op, typ: TypeGroup, clearedFields: make(map[string]struct{}), } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m GroupMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m GroupMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, fmt.Errorf("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the id value in the mutation. Note that, the id // is available only if it was provided to the builder. func (m *GroupMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // SetName sets the name field. func (m *GroupMutation) SetName(s string) { m.name = &s } // Name returns the name value in the mutation. func (m *GroupMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // ResetName reset all changes of the name field. func (m *GroupMutation) ResetName() { m.name = nil } // AddUserIDs adds the users edge to User by ids. func (m *GroupMutation) AddUserIDs(ids ...int) { if m.users == nil { m.users = make(map[int]struct{}) } for i := range ids { m.users[ids[i]] = struct{}{} } } // RemoveUserIDs removes the users edge to User by ids. func (m *GroupMutation) RemoveUserIDs(ids ...int) { if m.removedusers == nil { m.removedusers = make(map[int]struct{}) } for i := range ids { m.removedusers[ids[i]] = struct{}{} } } // RemovedUsers returns the removed ids of users. func (m *GroupMutation) RemovedUsersIDs() (ids []int) { for id := range m.removedusers { ids = append(ids, id) } return } // UsersIDs returns the users ids in the mutation. func (m *GroupMutation) UsersIDs() (ids []int) { for id := range m.users { ids = append(ids, id) } return } // ResetUsers reset all changes of the users edge. func (m *GroupMutation) ResetUsers() { m.users = nil m.removedusers = nil } // Op returns the operation name. func (m *GroupMutation) Op() Op { return m.op } // Type returns the node type of this mutation (Group). func (m *GroupMutation) Type() string { return m.typ } // Fields returns all fields that were changed during // this mutation. Note that, in order to get all numeric // fields that were in/decremented, call AddedFields(). func (m *GroupMutation) Fields() []string { fields := make([]string, 0, 1) if m.name != nil { fields = append(fields, group.FieldName) } return fields } // Field returns the value of a field with the given name. // The second boolean value indicates that this field was // not set, or was not define in the schema. func (m *GroupMutation) Field(name string) (ent.Value, bool) { switch name { case group.FieldName: return m.Name() } return nil, false } // SetField sets the value for the given name. It returns an // error if the field is not defined in the schema, or if the // type mismatch the field type. func (m *GroupMutation) SetField(name string, value ent.Value) error { switch name { case group.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil } return fmt.Errorf("unknown Group field %s", name) } // AddedFields returns all numeric fields that were incremented // or decremented during this mutation. func (m *GroupMutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was in/decremented // from a field with the given name. The second value indicates // that this field was not set, or was not define in the schema. func (m *GroupMutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value for the given name. It returns an // error if the field is not defined in the schema, or if the // type mismatch the field type. func (m *GroupMutation) AddField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Group numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared // during this mutation. func (m *GroupMutation) ClearedFields() []string { return nil } // FieldCleared returns a boolean indicates if this field was // cleared in this mutation. func (m *GroupMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value for the given name. It returns an // error if the field is not defined in the schema. func (m *GroupMutation) ClearField(name string) error { return fmt.Errorf("unknown Group nullable field %s", name) } // ResetField resets all changes in the mutation regarding the // given field name. It returns an error if the field is not // defined in the schema. func (m *GroupMutation) ResetField(name string) error { switch name { case group.FieldName: m.ResetName() return nil } return fmt.Errorf("unknown Group field %s", name) } // AddedEdges returns all edge names that were set/added in this // mutation. func (m *GroupMutation) AddedEdges() []string { edges := make([]string, 0, 1) if m.users != nil { edges = append(edges, group.EdgeUsers) } return edges } // AddedIDs returns all ids (to other nodes) that were added for // the given edge name. func (m *GroupMutation) AddedIDs(name string) []ent.Value { switch name { case group.EdgeUsers: ids := make([]ent.Value, 0, len(m.users)) for id := range m.users { ids = append(ids, id) } return ids } return nil } // RemovedEdges returns all edge names that were removed in this // mutation. func (m *GroupMutation) RemovedEdges() []string { edges := make([]string, 0, 1) if m.removedusers != nil { edges = append(edges, group.EdgeUsers) } return edges } // RemovedIDs returns all ids (to other nodes) that were removed for // the given edge name. func (m *GroupMutation) RemovedIDs(name string) []ent.Value { switch name { case group.EdgeUsers: ids := make([]ent.Value, 0, len(m.removedusers)) for id := range m.removedusers { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this // mutation. func (m *GroupMutation) ClearedEdges() []string { edges := make([]string, 0, 1) return edges } // EdgeCleared returns a boolean indicates if this edge was // cleared in this mutation. func (m *GroupMutation) EdgeCleared(name string) bool { switch name { } return false } // ClearEdge clears the value for the given name. It returns an // error if the edge name is not defined in the schema. func (m *GroupMutation) ClearEdge(name string) error { switch name { } return fmt.Errorf("unknown Group unique edge %s", name) } // ResetEdge resets all changes in the mutation regarding the // given edge name. It returns an error if the edge is not // defined in the schema. func (m *GroupMutation) ResetEdge(name string) error { switch name { case group.EdgeUsers: m.ResetUsers() return nil } return fmt.Errorf("unknown Group edge %s", name) } // UserMutation represents an operation that mutate the Users // nodes in the graph. type UserMutation struct { config op Op typ string id *int age *int addage *int name *string clearedFields map[string]struct{} cars map[int]struct{} removedcars map[int]struct{} groups map[int]struct{} removedgroups map[int]struct{} } var _ ent.Mutation = (*UserMutation)(nil) // newUserMutation creates new mutation for $n.Name. func newUserMutation(c config, op Op) *UserMutation { return &UserMutation{ config: c, op: op, typ: TypeUser, clearedFields: make(map[string]struct{}), } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m UserMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m UserMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, fmt.Errorf("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the id value in the mutation. Note that, the id // is available only if it was provided to the builder. func (m *UserMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // SetAge sets the age field. func (m *UserMutation) SetAge(i int) { m.age = &i m.addage = nil } // Age returns the age value in the mutation. func (m *UserMutation) Age() (r int, exists bool) { v := m.age if v == nil { return } return *v, true } // AddAge adds i to age. func (m *UserMutation) AddAge(i int) { if m.addage != nil { *m.addage += i } else { m.addage = &i } } // AddedAge returns the value that was added to the age field in this mutation. func (m *UserMutation) AddedAge() (r int, exists bool) { v := m.addage if v == nil { return } return *v, true } // ResetAge reset all changes of the age field. func (m *UserMutation) ResetAge() { m.age = nil m.addage = nil } // SetName sets the name field. func (m *UserMutation) SetName(s string) { m.name = &s } // Name returns the name value in the mutation. func (m *UserMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // ResetName reset all changes of the name field. func (m *UserMutation) ResetName() { m.name = nil } // AddCarIDs adds the cars edge to Car by ids. func (m *UserMutation) AddCarIDs(ids ...int) { if m.cars == nil { m.cars = make(map[int]struct{}) } for i := range ids { m.cars[ids[i]] = struct{}{} } } // RemoveCarIDs removes the cars edge to Car by ids. func (m *UserMutation) RemoveCarIDs(ids ...int) { if m.removedcars == nil { m.removedcars = make(map[int]struct{}) } for i := range ids { m.removedcars[ids[i]] = struct{}{} } } // RemovedCars returns the removed ids of cars. func (m *UserMutation) RemovedCarsIDs() (ids []int) { for id := range m.removedcars { ids = append(ids, id) } return } // CarsIDs returns the cars ids in the mutation. func (m *UserMutation) CarsIDs() (ids []int) { for id := range m.cars { ids = append(ids, id) } return } // ResetCars reset all changes of the cars edge. func (m *UserMutation) ResetCars() { m.cars = nil m.removedcars = nil } // AddGroupIDs adds the groups edge to Group by ids. func (m *UserMutation) AddGroupIDs(ids ...int) { if m.groups == nil { m.groups = make(map[int]struct{}) } for i := range ids { m.groups[ids[i]] = struct{}{} } } // RemoveGroupIDs removes the groups edge to Group by ids. func (m *UserMutation) RemoveGroupIDs(ids ...int) { if m.removedgroups == nil { m.removedgroups = make(map[int]struct{}) } for i := range ids { m.removedgroups[ids[i]] = struct{}{} } } // RemovedGroups returns the removed ids of groups. func (m *UserMutation) RemovedGroupsIDs() (ids []int) { for id := range m.removedgroups { ids = append(ids, id) } return } // GroupsIDs returns the groups ids in the mutation. func (m *UserMutation) GroupsIDs() (ids []int) { for id := range m.groups { ids = append(ids, id) } return } // ResetGroups reset all changes of the groups edge. func (m *UserMutation) ResetGroups() { m.groups = nil m.removedgroups = nil } // Op returns the operation name. func (m *UserMutation) Op() Op { return m.op } // Type returns the node type of this mutation (User). func (m *UserMutation) Type() string { return m.typ } // Fields returns all fields that were changed during // this mutation. Note that, in order to get all numeric // fields that were in/decremented, call AddedFields(). func (m *UserMutation) Fields() []string { fields := make([]string, 0, 2) if m.age != nil { fields = append(fields, user.FieldAge) } if m.name != nil { fields = append(fields, user.FieldName) } return fields } // Field returns the value of a field with the given name. // The second boolean value indicates that this field was // not set, or was not define in the schema. func (m *UserMutation) Field(name string) (ent.Value, bool) { switch name { case user.FieldAge: return m.Age() case user.FieldName: return m.Name() } return nil, false } // SetField sets the value for the given name. It returns an // error if the field is not defined in the schema, or if the // type mismatch the field type. func (m *UserMutation) SetField(name string, value ent.Value) error { switch name { case user.FieldAge: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetAge(v) return nil case user.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil } return fmt.Errorf("unknown User field %s", name) } // AddedFields returns all numeric fields that were incremented // or decremented during this mutation. func (m *UserMutation) AddedFields() []string { var fields []string if m.addage != nil { fields = append(fields, user.FieldAge) } return fields } // AddedField returns the numeric value that was in/decremented // from a field with the given name. The second value indicates // that this field was not set, or was not define in the schema. func (m *UserMutation) AddedField(name string) (ent.Value, bool) { switch name { case user.FieldAge: return m.AddedAge() } return nil, false } // AddField adds the value for the given name. It returns an // error if the field is not defined in the schema, or if the // type mismatch the field type. func (m *UserMutation) AddField(name string, value ent.Value) error { switch name { case user.FieldAge: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.AddAge(v) return nil } return fmt.Errorf("unknown User numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared // during this mutation. func (m *UserMutation) ClearedFields() []string { return nil } // FieldCleared returns a boolean indicates if this field was // cleared in this mutation. func (m *UserMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value for the given name. It returns an // error if the field is not defined in the schema. func (m *UserMutation) ClearField(name string) error { return fmt.Errorf("unknown User nullable field %s", name) } // ResetField resets all changes in the mutation regarding the // given field name. It returns an error if the field is not // defined in the schema. func (m *UserMutation) ResetField(name string) error { switch name { case user.FieldAge: m.ResetAge() return nil case user.FieldName: m.ResetName() return nil } return fmt.Errorf("unknown User field %s", name) } // AddedEdges returns all edge names that were set/added in this // mutation. func (m *UserMutation) AddedEdges() []string { edges := make([]string, 0, 2) if m.cars != nil { edges = append(edges, user.EdgeCars) } if m.groups != nil { edges = append(edges, user.EdgeGroups) } return edges } // AddedIDs returns all ids (to other nodes) that were added for // the given edge name. func (m *UserMutation) AddedIDs(name string) []ent.Value { switch name { case user.EdgeCars: ids := make([]ent.Value, 0, len(m.cars)) for id := range m.cars { ids = append(ids, id) } return ids case user.EdgeGroups: ids := make([]ent.Value, 0, len(m.groups)) for id := range m.groups { ids = append(ids, id) } return ids } return nil } // RemovedEdges returns all edge names that were removed in this // mutation. func (m *UserMutation) RemovedEdges() []string { edges := make([]string, 0, 2) if m.removedcars != nil { edges = append(edges, user.EdgeCars) } if m.removedgroups != nil { edges = append(edges, user.EdgeGroups) } return edges } // RemovedIDs returns all ids (to other nodes) that were removed for // the given edge name. func (m *UserMutation) RemovedIDs(name string) []ent.Value { switch name { case user.EdgeCars: ids := make([]ent.Value, 0, len(m.removedcars)) for id := range m.removedcars { ids = append(ids, id) } return ids case user.EdgeGroups: ids := make([]ent.Value, 0, len(m.removedgroups)) for id := range m.removedgroups { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this // mutation. func (m *UserMutation) ClearedEdges() []string { edges := make([]string, 0, 2) return edges } // EdgeCleared returns a boolean indicates if this edge was // cleared in this mutation. func (m *UserMutation) EdgeCleared(name string) bool { switch name { } return false } // ClearEdge clears the value for the given name. It returns an // error if the edge name is not defined in the schema. func (m *UserMutation) ClearEdge(name string) error { switch name { } return fmt.Errorf("unknown User unique edge %s", name) } // ResetEdge resets all changes in the mutation regarding the // given edge name. It returns an error if the edge is not // defined in the schema. func (m *UserMutation) ResetEdge(name string) error { switch name { case user.EdgeCars: m.ResetCars() return nil case user.EdgeGroups: m.ResetGroups() return nil } return fmt.Errorf("unknown User edge %s", name) }