// Code generated by entc, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "sync" "time" "code.osinet.fr/fgm/go__ent_demo/ent/car" "code.osinet.fr/fgm/go__ent_demo/ent/group" "code.osinet.fr/fgm/go__ent_demo/ent/predicate" "code.osinet.fr/fgm/go__ent_demo/ent/user" "entgo.io/ent" ) const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCar = "Car" TypeGroup = "Group" TypeUser = "User" ) // CarMutation represents an operation that mutates the Car nodes in the graph. type CarMutation struct { config op Op typ string id *int model *string registered_at *time.Time clearedFields map[string]struct{} owner *int clearedowner bool done bool oldValue func(context.Context) (*Car, error) predicates []predicate.Car } var _ ent.Mutation = (*CarMutation)(nil) // carOption allows management of the mutation configuration using functional options. type carOption func(*CarMutation) // newCarMutation creates new mutation for the Car entity. func newCarMutation(c config, op Op, opts ...carOption) *CarMutation { m := &CarMutation{ config: c, op: op, typ: TypeCar, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withCarID sets the ID field of the mutation. func withCarID(id int) carOption { return func(m *CarMutation) { var ( err error once sync.Once value *Car ) m.oldValue = func(ctx context.Context) (*Car, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().Car.Get(ctx, id) } }) return value, err } m.id = &id } } // withCar sets the old Car of the mutation. func withCar(node *Car) carOption { return func(m *CarMutation) { m.oldValue = func(context.Context) (*Car, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m CarMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m CarMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *CarMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *CarMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().Car.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetModel sets the "model" field. func (m *CarMutation) SetModel(s string) { m.model = &s } // Model returns the value of the "model" field in the mutation. func (m *CarMutation) Model() (r string, exists bool) { v := m.model if v == nil { return } return *v, true } // OldModel returns the old "model" field's value of the Car entity. // If the Car object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *CarMutation) OldModel(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldModel is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldModel requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldModel: %w", err) } return oldValue.Model, nil } // ResetModel resets all changes to the "model" field. func (m *CarMutation) ResetModel() { m.model = nil } // SetRegisteredAt sets the "registered_at" field. func (m *CarMutation) SetRegisteredAt(t time.Time) { m.registered_at = &t } // RegisteredAt returns the value of the "registered_at" field in the mutation. func (m *CarMutation) RegisteredAt() (r time.Time, exists bool) { v := m.registered_at if v == nil { return } return *v, true } // OldRegisteredAt returns the old "registered_at" field's value of the Car entity. // If the Car object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *CarMutation) OldRegisteredAt(ctx context.Context) (v time.Time, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldRegisteredAt is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldRegisteredAt requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldRegisteredAt: %w", err) } return oldValue.RegisteredAt, nil } // ResetRegisteredAt resets all changes to the "registered_at" field. func (m *CarMutation) ResetRegisteredAt() { m.registered_at = nil } // SetOwnerID sets the "owner" edge to the User entity by id. func (m *CarMutation) SetOwnerID(id int) { m.owner = &id } // ClearOwner clears the "owner" edge to the User entity. func (m *CarMutation) ClearOwner() { m.clearedowner = true } // OwnerCleared reports if the "owner" edge to the User entity was cleared. func (m *CarMutation) OwnerCleared() bool { return m.clearedowner } // OwnerID returns the "owner" edge ID in the mutation. func (m *CarMutation) OwnerID() (id int, exists bool) { if m.owner != nil { return *m.owner, true } return } // OwnerIDs returns the "owner" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // OwnerID instead. It exists only for internal usage by the builders. func (m *CarMutation) OwnerIDs() (ids []int) { if id := m.owner; id != nil { ids = append(ids, *id) } return } // ResetOwner resets all changes to the "owner" edge. func (m *CarMutation) ResetOwner() { m.owner = nil m.clearedowner = false } // Where appends a list predicates to the CarMutation builder. func (m *CarMutation) Where(ps ...predicate.Car) { m.predicates = append(m.predicates, ps...) } // Op returns the operation name. func (m *CarMutation) Op() Op { return m.op } // Type returns the node type of this mutation (Car). func (m *CarMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *CarMutation) Fields() []string { fields := make([]string, 0, 2) if m.model != nil { fields = append(fields, car.FieldModel) } if m.registered_at != nil { fields = append(fields, car.FieldRegisteredAt) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *CarMutation) Field(name string) (ent.Value, bool) { switch name { case car.FieldModel: return m.Model() case car.FieldRegisteredAt: return m.RegisteredAt() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error) { switch name { case car.FieldModel: return m.OldModel(ctx) case car.FieldRegisteredAt: return m.OldRegisteredAt(ctx) } return nil, fmt.Errorf("unknown Car field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *CarMutation) SetField(name string, value ent.Value) error { switch name { case car.FieldModel: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetModel(v) return nil case car.FieldRegisteredAt: v, ok := value.(time.Time) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetRegisteredAt(v) return nil } return fmt.Errorf("unknown Car field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *CarMutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *CarMutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *CarMutation) AddField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Car numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *CarMutation) ClearedFields() []string { return nil } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *CarMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *CarMutation) ClearField(name string) error { return fmt.Errorf("unknown Car nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *CarMutation) ResetField(name string) error { switch name { case car.FieldModel: m.ResetModel() return nil case car.FieldRegisteredAt: m.ResetRegisteredAt() return nil } return fmt.Errorf("unknown Car field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *CarMutation) AddedEdges() []string { edges := make([]string, 0, 1) if m.owner != nil { edges = append(edges, car.EdgeOwner) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *CarMutation) AddedIDs(name string) []ent.Value { switch name { case car.EdgeOwner: if id := m.owner; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *CarMutation) RemovedEdges() []string { edges := make([]string, 0, 1) return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *CarMutation) RemovedIDs(name string) []ent.Value { switch name { } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *CarMutation) ClearedEdges() []string { edges := make([]string, 0, 1) if m.clearedowner { edges = append(edges, car.EdgeOwner) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *CarMutation) EdgeCleared(name string) bool { switch name { case car.EdgeOwner: return m.clearedowner } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *CarMutation) ClearEdge(name string) error { switch name { case car.EdgeOwner: m.ClearOwner() return nil } return fmt.Errorf("unknown Car unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *CarMutation) ResetEdge(name string) error { switch name { case car.EdgeOwner: m.ResetOwner() return nil } return fmt.Errorf("unknown Car edge %s", name) } // GroupMutation represents an operation that mutates the Group nodes in the graph. type GroupMutation struct { config op Op typ string id *int name *string clearedFields map[string]struct{} users map[int]struct{} removedusers map[int]struct{} clearedusers bool done bool oldValue func(context.Context) (*Group, error) predicates []predicate.Group } var _ ent.Mutation = (*GroupMutation)(nil) // groupOption allows management of the mutation configuration using functional options. type groupOption func(*GroupMutation) // newGroupMutation creates new mutation for the Group entity. func newGroupMutation(c config, op Op, opts ...groupOption) *GroupMutation { m := &GroupMutation{ config: c, op: op, typ: TypeGroup, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withGroupID sets the ID field of the mutation. func withGroupID(id int) groupOption { return func(m *GroupMutation) { var ( err error once sync.Once value *Group ) m.oldValue = func(ctx context.Context) (*Group, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().Group.Get(ctx, id) } }) return value, err } m.id = &id } } // withGroup sets the old Group of the mutation. func withGroup(node *Group) groupOption { return func(m *GroupMutation) { m.oldValue = func(context.Context) (*Group, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m GroupMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m GroupMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *GroupMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *GroupMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().Group.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetName sets the "name" field. func (m *GroupMutation) SetName(s string) { m.name = &s } // Name returns the value of the "name" field in the mutation. func (m *GroupMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // OldName returns the old "name" field's value of the Group entity. // If the Group object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *GroupMutation) OldName(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldName is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldName requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldName: %w", err) } return oldValue.Name, nil } // ResetName resets all changes to the "name" field. func (m *GroupMutation) ResetName() { m.name = nil } // AddUserIDs adds the "users" edge to the User entity by ids. func (m *GroupMutation) AddUserIDs(ids ...int) { if m.users == nil { m.users = make(map[int]struct{}) } for i := range ids { m.users[ids[i]] = struct{}{} } } // ClearUsers clears the "users" edge to the User entity. func (m *GroupMutation) ClearUsers() { m.clearedusers = true } // UsersCleared reports if the "users" edge to the User entity was cleared. func (m *GroupMutation) UsersCleared() bool { return m.clearedusers } // RemoveUserIDs removes the "users" edge to the User entity by IDs. func (m *GroupMutation) RemoveUserIDs(ids ...int) { if m.removedusers == nil { m.removedusers = make(map[int]struct{}) } for i := range ids { delete(m.users, ids[i]) m.removedusers[ids[i]] = struct{}{} } } // RemovedUsers returns the removed IDs of the "users" edge to the User entity. func (m *GroupMutation) RemovedUsersIDs() (ids []int) { for id := range m.removedusers { ids = append(ids, id) } return } // UsersIDs returns the "users" edge IDs in the mutation. func (m *GroupMutation) UsersIDs() (ids []int) { for id := range m.users { ids = append(ids, id) } return } // ResetUsers resets all changes to the "users" edge. func (m *GroupMutation) ResetUsers() { m.users = nil m.clearedusers = false m.removedusers = nil } // Where appends a list predicates to the GroupMutation builder. func (m *GroupMutation) Where(ps ...predicate.Group) { m.predicates = append(m.predicates, ps...) } // Op returns the operation name. func (m *GroupMutation) Op() Op { return m.op } // Type returns the node type of this mutation (Group). func (m *GroupMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *GroupMutation) Fields() []string { fields := make([]string, 0, 1) if m.name != nil { fields = append(fields, group.FieldName) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *GroupMutation) Field(name string) (ent.Value, bool) { switch name { case group.FieldName: return m.Name() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error) { switch name { case group.FieldName: return m.OldName(ctx) } return nil, fmt.Errorf("unknown Group field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *GroupMutation) SetField(name string, value ent.Value) error { switch name { case group.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil } return fmt.Errorf("unknown Group field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *GroupMutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *GroupMutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *GroupMutation) AddField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Group numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *GroupMutation) ClearedFields() []string { return nil } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *GroupMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *GroupMutation) ClearField(name string) error { return fmt.Errorf("unknown Group nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *GroupMutation) ResetField(name string) error { switch name { case group.FieldName: m.ResetName() return nil } return fmt.Errorf("unknown Group field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *GroupMutation) AddedEdges() []string { edges := make([]string, 0, 1) if m.users != nil { edges = append(edges, group.EdgeUsers) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *GroupMutation) AddedIDs(name string) []ent.Value { switch name { case group.EdgeUsers: ids := make([]ent.Value, 0, len(m.users)) for id := range m.users { ids = append(ids, id) } return ids } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *GroupMutation) RemovedEdges() []string { edges := make([]string, 0, 1) if m.removedusers != nil { edges = append(edges, group.EdgeUsers) } return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *GroupMutation) RemovedIDs(name string) []ent.Value { switch name { case group.EdgeUsers: ids := make([]ent.Value, 0, len(m.removedusers)) for id := range m.removedusers { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *GroupMutation) ClearedEdges() []string { edges := make([]string, 0, 1) if m.clearedusers { edges = append(edges, group.EdgeUsers) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *GroupMutation) EdgeCleared(name string) bool { switch name { case group.EdgeUsers: return m.clearedusers } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *GroupMutation) ClearEdge(name string) error { switch name { } return fmt.Errorf("unknown Group unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *GroupMutation) ResetEdge(name string) error { switch name { case group.EdgeUsers: m.ResetUsers() return nil } return fmt.Errorf("unknown Group edge %s", name) } // UserMutation represents an operation that mutates the User nodes in the graph. type UserMutation struct { config op Op typ string id *int age *int addage *int name *string password *string size *user.Size clearedFields map[string]struct{} cars map[int]struct{} removedcars map[int]struct{} clearedcars bool groups map[int]struct{} removedgroups map[int]struct{} clearedgroups bool spouse *int clearedspouse bool followers map[int]struct{} removedfollowers map[int]struct{} clearedfollowers bool following map[int]struct{} removedfollowing map[int]struct{} clearedfollowing bool friends map[int]struct{} removedfriends map[int]struct{} clearedfriends bool done bool oldValue func(context.Context) (*User, error) predicates []predicate.User } var _ ent.Mutation = (*UserMutation)(nil) // userOption allows management of the mutation configuration using functional options. type userOption func(*UserMutation) // newUserMutation creates new mutation for the User entity. func newUserMutation(c config, op Op, opts ...userOption) *UserMutation { m := &UserMutation{ config: c, op: op, typ: TypeUser, clearedFields: make(map[string]struct{}), } for _, opt := range opts { opt(m) } return m } // withUserID sets the ID field of the mutation. func withUserID(id int) userOption { return func(m *UserMutation) { var ( err error once sync.Once value *User ) m.oldValue = func(ctx context.Context) (*User, error) { once.Do(func() { if m.done { err = errors.New("querying old values post mutation is not allowed") } else { value, err = m.Client().User.Get(ctx, id) } }) return value, err } m.id = &id } } // withUser sets the old User of the mutation. func withUser(node *User) userOption { return func(m *UserMutation) { m.oldValue = func(context.Context) (*User, error) { return node, nil } m.id = &node.ID } } // Client returns a new `ent.Client` from the mutation. If the mutation was // executed in a transaction (ent.Tx), a transactional client is returned. func (m UserMutation) Client() *Client { client := &Client{config: m.config} client.init() return client } // Tx returns an `ent.Tx` for mutations that were executed in transactions; // it returns an error otherwise. func (m UserMutation) Tx() (*Tx, error) { if _, ok := m.driver.(*txDriver); !ok { return nil, errors.New("ent: mutation is not running in a transaction") } tx := &Tx{config: m.config} tx.init() return tx, nil } // ID returns the ID value in the mutation. Note that the ID is only available // if it was provided to the builder or after it was returned from the database. func (m *UserMutation) ID() (id int, exists bool) { if m.id == nil { return } return *m.id, true } // IDs queries the database and returns the entity ids that match the mutation's predicate. // That means, if the mutation is applied within a transaction with an isolation level such // as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated // or updated by the mutation. func (m *UserMutation) IDs(ctx context.Context) ([]int, error) { switch { case m.op.Is(OpUpdateOne | OpDeleteOne): id, exists := m.ID() if exists { return []int{id}, nil } fallthrough case m.op.Is(OpUpdate | OpDelete): return m.Client().User.Query().Where(m.predicates...).IDs(ctx) default: return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op) } } // SetAge sets the "age" field. func (m *UserMutation) SetAge(i int) { m.age = &i m.addage = nil } // Age returns the value of the "age" field in the mutation. func (m *UserMutation) Age() (r int, exists bool) { v := m.age if v == nil { return } return *v, true } // OldAge returns the old "age" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldAge(ctx context.Context) (v int, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldAge is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldAge requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldAge: %w", err) } return oldValue.Age, nil } // AddAge adds i to the "age" field. func (m *UserMutation) AddAge(i int) { if m.addage != nil { *m.addage += i } else { m.addage = &i } } // AddedAge returns the value that was added to the "age" field in this mutation. func (m *UserMutation) AddedAge() (r int, exists bool) { v := m.addage if v == nil { return } return *v, true } // ResetAge resets all changes to the "age" field. func (m *UserMutation) ResetAge() { m.age = nil m.addage = nil } // SetName sets the "name" field. func (m *UserMutation) SetName(s string) { m.name = &s } // Name returns the value of the "name" field in the mutation. func (m *UserMutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // OldName returns the old "name" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldName(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldName is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldName requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldName: %w", err) } return oldValue.Name, nil } // ResetName resets all changes to the "name" field. func (m *UserMutation) ResetName() { m.name = nil } // SetPassword sets the "password" field. func (m *UserMutation) SetPassword(s string) { m.password = &s } // Password returns the value of the "password" field in the mutation. func (m *UserMutation) Password() (r string, exists bool) { v := m.password if v == nil { return } return *v, true } // OldPassword returns the old "password" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldPassword is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldPassword requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldPassword: %w", err) } return oldValue.Password, nil } // ClearPassword clears the value of the "password" field. func (m *UserMutation) ClearPassword() { m.password = nil m.clearedFields[user.FieldPassword] = struct{}{} } // PasswordCleared returns if the "password" field was cleared in this mutation. func (m *UserMutation) PasswordCleared() bool { _, ok := m.clearedFields[user.FieldPassword] return ok } // ResetPassword resets all changes to the "password" field. func (m *UserMutation) ResetPassword() { m.password = nil delete(m.clearedFields, user.FieldPassword) } // SetSize sets the "size" field. func (m *UserMutation) SetSize(u user.Size) { m.size = &u } // Size returns the value of the "size" field in the mutation. func (m *UserMutation) Size() (r user.Size, exists bool) { v := m.size if v == nil { return } return *v, true } // OldSize returns the old "size" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldSize(ctx context.Context) (v user.Size, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldSize is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldSize requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldSize: %w", err) } return oldValue.Size, nil } // ResetSize resets all changes to the "size" field. func (m *UserMutation) ResetSize() { m.size = nil } // SetSpouseID sets the "spouse_id" field. func (m *UserMutation) SetSpouseID(i int) { m.spouse = &i } // SpouseID returns the value of the "spouse_id" field in the mutation. func (m *UserMutation) SpouseID() (r int, exists bool) { v := m.spouse if v == nil { return } return *v, true } // OldSpouseID returns the old "spouse_id" field's value of the User entity. // If the User object wasn't provided to the builder, the object is fetched from the database. // An error is returned if the mutation operation is not UpdateOne, or the database query fails. func (m *UserMutation) OldSpouseID(ctx context.Context) (v int, err error) { if !m.op.Is(OpUpdateOne) { return v, errors.New("OldSpouseID is only allowed on UpdateOne operations") } if m.id == nil || m.oldValue == nil { return v, errors.New("OldSpouseID requires an ID field in the mutation") } oldValue, err := m.oldValue(ctx) if err != nil { return v, fmt.Errorf("querying old value for OldSpouseID: %w", err) } return oldValue.SpouseID, nil } // ClearSpouseID clears the value of the "spouse_id" field. func (m *UserMutation) ClearSpouseID() { m.spouse = nil m.clearedFields[user.FieldSpouseID] = struct{}{} } // SpouseIDCleared returns if the "spouse_id" field was cleared in this mutation. func (m *UserMutation) SpouseIDCleared() bool { _, ok := m.clearedFields[user.FieldSpouseID] return ok } // ResetSpouseID resets all changes to the "spouse_id" field. func (m *UserMutation) ResetSpouseID() { m.spouse = nil delete(m.clearedFields, user.FieldSpouseID) } // AddCarIDs adds the "cars" edge to the Car entity by ids. func (m *UserMutation) AddCarIDs(ids ...int) { if m.cars == nil { m.cars = make(map[int]struct{}) } for i := range ids { m.cars[ids[i]] = struct{}{} } } // ClearCars clears the "cars" edge to the Car entity. func (m *UserMutation) ClearCars() { m.clearedcars = true } // CarsCleared reports if the "cars" edge to the Car entity was cleared. func (m *UserMutation) CarsCleared() bool { return m.clearedcars } // RemoveCarIDs removes the "cars" edge to the Car entity by IDs. func (m *UserMutation) RemoveCarIDs(ids ...int) { if m.removedcars == nil { m.removedcars = make(map[int]struct{}) } for i := range ids { delete(m.cars, ids[i]) m.removedcars[ids[i]] = struct{}{} } } // RemovedCars returns the removed IDs of the "cars" edge to the Car entity. func (m *UserMutation) RemovedCarsIDs() (ids []int) { for id := range m.removedcars { ids = append(ids, id) } return } // CarsIDs returns the "cars" edge IDs in the mutation. func (m *UserMutation) CarsIDs() (ids []int) { for id := range m.cars { ids = append(ids, id) } return } // ResetCars resets all changes to the "cars" edge. func (m *UserMutation) ResetCars() { m.cars = nil m.clearedcars = false m.removedcars = nil } // AddGroupIDs adds the "groups" edge to the Group entity by ids. func (m *UserMutation) AddGroupIDs(ids ...int) { if m.groups == nil { m.groups = make(map[int]struct{}) } for i := range ids { m.groups[ids[i]] = struct{}{} } } // ClearGroups clears the "groups" edge to the Group entity. func (m *UserMutation) ClearGroups() { m.clearedgroups = true } // GroupsCleared reports if the "groups" edge to the Group entity was cleared. func (m *UserMutation) GroupsCleared() bool { return m.clearedgroups } // RemoveGroupIDs removes the "groups" edge to the Group entity by IDs. func (m *UserMutation) RemoveGroupIDs(ids ...int) { if m.removedgroups == nil { m.removedgroups = make(map[int]struct{}) } for i := range ids { delete(m.groups, ids[i]) m.removedgroups[ids[i]] = struct{}{} } } // RemovedGroups returns the removed IDs of the "groups" edge to the Group entity. func (m *UserMutation) RemovedGroupsIDs() (ids []int) { for id := range m.removedgroups { ids = append(ids, id) } return } // GroupsIDs returns the "groups" edge IDs in the mutation. func (m *UserMutation) GroupsIDs() (ids []int) { for id := range m.groups { ids = append(ids, id) } return } // ResetGroups resets all changes to the "groups" edge. func (m *UserMutation) ResetGroups() { m.groups = nil m.clearedgroups = false m.removedgroups = nil } // ClearSpouse clears the "spouse" edge to the User entity. func (m *UserMutation) ClearSpouse() { m.clearedspouse = true } // SpouseCleared reports if the "spouse" edge to the User entity was cleared. func (m *UserMutation) SpouseCleared() bool { return m.SpouseIDCleared() || m.clearedspouse } // SpouseIDs returns the "spouse" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // SpouseID instead. It exists only for internal usage by the builders. func (m *UserMutation) SpouseIDs() (ids []int) { if id := m.spouse; id != nil { ids = append(ids, *id) } return } // ResetSpouse resets all changes to the "spouse" edge. func (m *UserMutation) ResetSpouse() { m.spouse = nil m.clearedspouse = false } // AddFollowerIDs adds the "followers" edge to the User entity by ids. func (m *UserMutation) AddFollowerIDs(ids ...int) { if m.followers == nil { m.followers = make(map[int]struct{}) } for i := range ids { m.followers[ids[i]] = struct{}{} } } // ClearFollowers clears the "followers" edge to the User entity. func (m *UserMutation) ClearFollowers() { m.clearedfollowers = true } // FollowersCleared reports if the "followers" edge to the User entity was cleared. func (m *UserMutation) FollowersCleared() bool { return m.clearedfollowers } // RemoveFollowerIDs removes the "followers" edge to the User entity by IDs. func (m *UserMutation) RemoveFollowerIDs(ids ...int) { if m.removedfollowers == nil { m.removedfollowers = make(map[int]struct{}) } for i := range ids { delete(m.followers, ids[i]) m.removedfollowers[ids[i]] = struct{}{} } } // RemovedFollowers returns the removed IDs of the "followers" edge to the User entity. func (m *UserMutation) RemovedFollowersIDs() (ids []int) { for id := range m.removedfollowers { ids = append(ids, id) } return } // FollowersIDs returns the "followers" edge IDs in the mutation. func (m *UserMutation) FollowersIDs() (ids []int) { for id := range m.followers { ids = append(ids, id) } return } // ResetFollowers resets all changes to the "followers" edge. func (m *UserMutation) ResetFollowers() { m.followers = nil m.clearedfollowers = false m.removedfollowers = nil } // AddFollowingIDs adds the "following" edge to the User entity by ids. func (m *UserMutation) AddFollowingIDs(ids ...int) { if m.following == nil { m.following = make(map[int]struct{}) } for i := range ids { m.following[ids[i]] = struct{}{} } } // ClearFollowing clears the "following" edge to the User entity. func (m *UserMutation) ClearFollowing() { m.clearedfollowing = true } // FollowingCleared reports if the "following" edge to the User entity was cleared. func (m *UserMutation) FollowingCleared() bool { return m.clearedfollowing } // RemoveFollowingIDs removes the "following" edge to the User entity by IDs. func (m *UserMutation) RemoveFollowingIDs(ids ...int) { if m.removedfollowing == nil { m.removedfollowing = make(map[int]struct{}) } for i := range ids { delete(m.following, ids[i]) m.removedfollowing[ids[i]] = struct{}{} } } // RemovedFollowing returns the removed IDs of the "following" edge to the User entity. func (m *UserMutation) RemovedFollowingIDs() (ids []int) { for id := range m.removedfollowing { ids = append(ids, id) } return } // FollowingIDs returns the "following" edge IDs in the mutation. func (m *UserMutation) FollowingIDs() (ids []int) { for id := range m.following { ids = append(ids, id) } return } // ResetFollowing resets all changes to the "following" edge. func (m *UserMutation) ResetFollowing() { m.following = nil m.clearedfollowing = false m.removedfollowing = nil } // AddFriendIDs adds the "friends" edge to the User entity by ids. func (m *UserMutation) AddFriendIDs(ids ...int) { if m.friends == nil { m.friends = make(map[int]struct{}) } for i := range ids { m.friends[ids[i]] = struct{}{} } } // ClearFriends clears the "friends" edge to the User entity. func (m *UserMutation) ClearFriends() { m.clearedfriends = true } // FriendsCleared reports if the "friends" edge to the User entity was cleared. func (m *UserMutation) FriendsCleared() bool { return m.clearedfriends } // RemoveFriendIDs removes the "friends" edge to the User entity by IDs. func (m *UserMutation) RemoveFriendIDs(ids ...int) { if m.removedfriends == nil { m.removedfriends = make(map[int]struct{}) } for i := range ids { delete(m.friends, ids[i]) m.removedfriends[ids[i]] = struct{}{} } } // RemovedFriends returns the removed IDs of the "friends" edge to the User entity. func (m *UserMutation) RemovedFriendsIDs() (ids []int) { for id := range m.removedfriends { ids = append(ids, id) } return } // FriendsIDs returns the "friends" edge IDs in the mutation. func (m *UserMutation) FriendsIDs() (ids []int) { for id := range m.friends { ids = append(ids, id) } return } // ResetFriends resets all changes to the "friends" edge. func (m *UserMutation) ResetFriends() { m.friends = nil m.clearedfriends = false m.removedfriends = nil } // Where appends a list predicates to the UserMutation builder. func (m *UserMutation) Where(ps ...predicate.User) { m.predicates = append(m.predicates, ps...) } // Op returns the operation name. func (m *UserMutation) Op() Op { return m.op } // Type returns the node type of this mutation (User). func (m *UserMutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *UserMutation) Fields() []string { fields := make([]string, 0, 5) if m.age != nil { fields = append(fields, user.FieldAge) } if m.name != nil { fields = append(fields, user.FieldName) } if m.password != nil { fields = append(fields, user.FieldPassword) } if m.size != nil { fields = append(fields, user.FieldSize) } if m.spouse != nil { fields = append(fields, user.FieldSpouseID) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *UserMutation) Field(name string) (ent.Value, bool) { switch name { case user.FieldAge: return m.Age() case user.FieldName: return m.Name() case user.FieldPassword: return m.Password() case user.FieldSize: return m.Size() case user.FieldSpouseID: return m.SpouseID() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) { switch name { case user.FieldAge: return m.OldAge(ctx) case user.FieldName: return m.OldName(ctx) case user.FieldPassword: return m.OldPassword(ctx) case user.FieldSize: return m.OldSize(ctx) case user.FieldSpouseID: return m.OldSpouseID(ctx) } return nil, fmt.Errorf("unknown User field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *UserMutation) SetField(name string, value ent.Value) error { switch name { case user.FieldAge: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetAge(v) return nil case user.FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil case user.FieldPassword: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetPassword(v) return nil case user.FieldSize: v, ok := value.(user.Size) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetSize(v) return nil case user.FieldSpouseID: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetSpouseID(v) return nil } return fmt.Errorf("unknown User field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *UserMutation) AddedFields() []string { var fields []string if m.addage != nil { fields = append(fields, user.FieldAge) } return fields } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *UserMutation) AddedField(name string) (ent.Value, bool) { switch name { case user.FieldAge: return m.AddedAge() } return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *UserMutation) AddField(name string, value ent.Value) error { switch name { case user.FieldAge: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.AddAge(v) return nil } return fmt.Errorf("unknown User numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *UserMutation) ClearedFields() []string { var fields []string if m.FieldCleared(user.FieldPassword) { fields = append(fields, user.FieldPassword) } if m.FieldCleared(user.FieldSpouseID) { fields = append(fields, user.FieldSpouseID) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *UserMutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *UserMutation) ClearField(name string) error { switch name { case user.FieldPassword: m.ClearPassword() return nil case user.FieldSpouseID: m.ClearSpouseID() return nil } return fmt.Errorf("unknown User nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *UserMutation) ResetField(name string) error { switch name { case user.FieldAge: m.ResetAge() return nil case user.FieldName: m.ResetName() return nil case user.FieldPassword: m.ResetPassword() return nil case user.FieldSize: m.ResetSize() return nil case user.FieldSpouseID: m.ResetSpouseID() return nil } return fmt.Errorf("unknown User field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *UserMutation) AddedEdges() []string { edges := make([]string, 0, 6) if m.cars != nil { edges = append(edges, user.EdgeCars) } if m.groups != nil { edges = append(edges, user.EdgeGroups) } if m.spouse != nil { edges = append(edges, user.EdgeSpouse) } if m.followers != nil { edges = append(edges, user.EdgeFollowers) } if m.following != nil { edges = append(edges, user.EdgeFollowing) } if m.friends != nil { edges = append(edges, user.EdgeFriends) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *UserMutation) AddedIDs(name string) []ent.Value { switch name { case user.EdgeCars: ids := make([]ent.Value, 0, len(m.cars)) for id := range m.cars { ids = append(ids, id) } return ids case user.EdgeGroups: ids := make([]ent.Value, 0, len(m.groups)) for id := range m.groups { ids = append(ids, id) } return ids case user.EdgeSpouse: if id := m.spouse; id != nil { return []ent.Value{*id} } case user.EdgeFollowers: ids := make([]ent.Value, 0, len(m.followers)) for id := range m.followers { ids = append(ids, id) } return ids case user.EdgeFollowing: ids := make([]ent.Value, 0, len(m.following)) for id := range m.following { ids = append(ids, id) } return ids case user.EdgeFriends: ids := make([]ent.Value, 0, len(m.friends)) for id := range m.friends { ids = append(ids, id) } return ids } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *UserMutation) RemovedEdges() []string { edges := make([]string, 0, 6) if m.removedcars != nil { edges = append(edges, user.EdgeCars) } if m.removedgroups != nil { edges = append(edges, user.EdgeGroups) } if m.removedfollowers != nil { edges = append(edges, user.EdgeFollowers) } if m.removedfollowing != nil { edges = append(edges, user.EdgeFollowing) } if m.removedfriends != nil { edges = append(edges, user.EdgeFriends) } return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *UserMutation) RemovedIDs(name string) []ent.Value { switch name { case user.EdgeCars: ids := make([]ent.Value, 0, len(m.removedcars)) for id := range m.removedcars { ids = append(ids, id) } return ids case user.EdgeGroups: ids := make([]ent.Value, 0, len(m.removedgroups)) for id := range m.removedgroups { ids = append(ids, id) } return ids case user.EdgeFollowers: ids := make([]ent.Value, 0, len(m.removedfollowers)) for id := range m.removedfollowers { ids = append(ids, id) } return ids case user.EdgeFollowing: ids := make([]ent.Value, 0, len(m.removedfollowing)) for id := range m.removedfollowing { ids = append(ids, id) } return ids case user.EdgeFriends: ids := make([]ent.Value, 0, len(m.removedfriends)) for id := range m.removedfriends { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *UserMutation) ClearedEdges() []string { edges := make([]string, 0, 6) if m.clearedcars { edges = append(edges, user.EdgeCars) } if m.clearedgroups { edges = append(edges, user.EdgeGroups) } if m.clearedspouse { edges = append(edges, user.EdgeSpouse) } if m.clearedfollowers { edges = append(edges, user.EdgeFollowers) } if m.clearedfollowing { edges = append(edges, user.EdgeFollowing) } if m.clearedfriends { edges = append(edges, user.EdgeFriends) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *UserMutation) EdgeCleared(name string) bool { switch name { case user.EdgeCars: return m.clearedcars case user.EdgeGroups: return m.clearedgroups case user.EdgeSpouse: return m.clearedspouse case user.EdgeFollowers: return m.clearedfollowers case user.EdgeFollowing: return m.clearedfollowing case user.EdgeFriends: return m.clearedfriends } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *UserMutation) ClearEdge(name string) error { switch name { case user.EdgeSpouse: m.ClearSpouse() return nil } return fmt.Errorf("unknown User unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *UserMutation) ResetEdge(name string) error { switch name { case user.EdgeCars: m.ResetCars() return nil case user.EdgeGroups: m.ResetGroups() return nil case user.EdgeSpouse: m.ResetSpouse() return nil case user.EdgeFollowers: m.ResetFollowers() return nil case user.EdgeFollowing: m.ResetFollowing() return nil case user.EdgeFriends: m.ResetFriends() return nil } return fmt.Errorf("unknown User edge %s", name) }