go__ent_demo/start/ent/mutation.go

1944 lines
52 KiB
Go

// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"sync"
"time"
"code.osinet.fr/fgm/go__ent_demo/ent/car"
"code.osinet.fr/fgm/go__ent_demo/ent/group"
"code.osinet.fr/fgm/go__ent_demo/ent/predicate"
"code.osinet.fr/fgm/go__ent_demo/ent/user"
"entgo.io/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeCar = "Car"
TypeGroup = "Group"
TypeUser = "User"
)
// CarMutation represents an operation that mutates the Car nodes in the graph.
type CarMutation struct {
config
op Op
typ string
id *int
model *string
registered_at *time.Time
clearedFields map[string]struct{}
owner *int
clearedowner bool
done bool
oldValue func(context.Context) (*Car, error)
predicates []predicate.Car
}
var _ ent.Mutation = (*CarMutation)(nil)
// carOption allows management of the mutation configuration using functional options.
type carOption func(*CarMutation)
// newCarMutation creates new mutation for the Car entity.
func newCarMutation(c config, op Op, opts ...carOption) *CarMutation {
m := &CarMutation{
config: c,
op: op,
typ: TypeCar,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withCarID sets the ID field of the mutation.
func withCarID(id int) carOption {
return func(m *CarMutation) {
var (
err error
once sync.Once
value *Car
)
m.oldValue = func(ctx context.Context) (*Car, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Car.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withCar sets the old Car of the mutation.
func withCar(node *Car) carOption {
return func(m *CarMutation) {
m.oldValue = func(context.Context) (*Car, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m CarMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m CarMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *CarMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *CarMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Car.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetModel sets the "model" field.
func (m *CarMutation) SetModel(s string) {
m.model = &s
}
// Model returns the value of the "model" field in the mutation.
func (m *CarMutation) Model() (r string, exists bool) {
v := m.model
if v == nil {
return
}
return *v, true
}
// OldModel returns the old "model" field's value of the Car entity.
// If the Car object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CarMutation) OldModel(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldModel is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldModel requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldModel: %w", err)
}
return oldValue.Model, nil
}
// ResetModel resets all changes to the "model" field.
func (m *CarMutation) ResetModel() {
m.model = nil
}
// SetRegisteredAt sets the "registered_at" field.
func (m *CarMutation) SetRegisteredAt(t time.Time) {
m.registered_at = &t
}
// RegisteredAt returns the value of the "registered_at" field in the mutation.
func (m *CarMutation) RegisteredAt() (r time.Time, exists bool) {
v := m.registered_at
if v == nil {
return
}
return *v, true
}
// OldRegisteredAt returns the old "registered_at" field's value of the Car entity.
// If the Car object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CarMutation) OldRegisteredAt(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldRegisteredAt is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldRegisteredAt requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldRegisteredAt: %w", err)
}
return oldValue.RegisteredAt, nil
}
// ResetRegisteredAt resets all changes to the "registered_at" field.
func (m *CarMutation) ResetRegisteredAt() {
m.registered_at = nil
}
// SetOwnerID sets the "owner" edge to the User entity by id.
func (m *CarMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the "owner" edge to the User entity.
func (m *CarMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (m *CarMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the "owner" edge ID in the mutation.
func (m *CarMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the "owner" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *CarMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner resets all changes to the "owner" edge.
func (m *CarMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Where appends a list predicates to the CarMutation builder.
func (m *CarMutation) Where(ps ...predicate.Car) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *CarMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Car).
func (m *CarMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *CarMutation) Fields() []string {
fields := make([]string, 0, 2)
if m.model != nil {
fields = append(fields, car.FieldModel)
}
if m.registered_at != nil {
fields = append(fields, car.FieldRegisteredAt)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *CarMutation) Field(name string) (ent.Value, bool) {
switch name {
case car.FieldModel:
return m.Model()
case car.FieldRegisteredAt:
return m.RegisteredAt()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case car.FieldModel:
return m.OldModel(ctx)
case car.FieldRegisteredAt:
return m.OldRegisteredAt(ctx)
}
return nil, fmt.Errorf("unknown Car field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CarMutation) SetField(name string, value ent.Value) error {
switch name {
case car.FieldModel:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetModel(v)
return nil
case car.FieldRegisteredAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetRegisteredAt(v)
return nil
}
return fmt.Errorf("unknown Car field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *CarMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *CarMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CarMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Car numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *CarMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *CarMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *CarMutation) ClearField(name string) error {
return fmt.Errorf("unknown Car nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *CarMutation) ResetField(name string) error {
switch name {
case car.FieldModel:
m.ResetModel()
return nil
case car.FieldRegisteredAt:
m.ResetRegisteredAt()
return nil
}
return fmt.Errorf("unknown Car field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *CarMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *CarMutation) AddedIDs(name string) []ent.Value {
switch name {
case car.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *CarMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *CarMutation) RemovedIDs(name string) []ent.Value {
switch name {
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *CarMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, car.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *CarMutation) EdgeCleared(name string) bool {
switch name {
case car.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *CarMutation) ClearEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Car unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *CarMutation) ResetEdge(name string) error {
switch name {
case car.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Car edge %s", name)
}
// GroupMutation represents an operation that mutates the Group nodes in the graph.
type GroupMutation struct {
config
op Op
typ string
id *int
name *string
clearedFields map[string]struct{}
users map[int]struct{}
removedusers map[int]struct{}
clearedusers bool
done bool
oldValue func(context.Context) (*Group, error)
predicates []predicate.Group
}
var _ ent.Mutation = (*GroupMutation)(nil)
// groupOption allows management of the mutation configuration using functional options.
type groupOption func(*GroupMutation)
// newGroupMutation creates new mutation for the Group entity.
func newGroupMutation(c config, op Op, opts ...groupOption) *GroupMutation {
m := &GroupMutation{
config: c,
op: op,
typ: TypeGroup,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withGroupID sets the ID field of the mutation.
func withGroupID(id int) groupOption {
return func(m *GroupMutation) {
var (
err error
once sync.Once
value *Group
)
m.oldValue = func(ctx context.Context) (*Group, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Group.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withGroup sets the old Group of the mutation.
func withGroup(node *Group) groupOption {
return func(m *GroupMutation) {
m.oldValue = func(context.Context) (*Group, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m GroupMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m GroupMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *GroupMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *GroupMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Group.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetName sets the "name" field.
func (m *GroupMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *GroupMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Group entity.
// If the Group object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *GroupMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *GroupMutation) ResetName() {
m.name = nil
}
// AddUserIDs adds the "users" edge to the User entity by ids.
func (m *GroupMutation) AddUserIDs(ids ...int) {
if m.users == nil {
m.users = make(map[int]struct{})
}
for i := range ids {
m.users[ids[i]] = struct{}{}
}
}
// ClearUsers clears the "users" edge to the User entity.
func (m *GroupMutation) ClearUsers() {
m.clearedusers = true
}
// UsersCleared reports if the "users" edge to the User entity was cleared.
func (m *GroupMutation) UsersCleared() bool {
return m.clearedusers
}
// RemoveUserIDs removes the "users" edge to the User entity by IDs.
func (m *GroupMutation) RemoveUserIDs(ids ...int) {
if m.removedusers == nil {
m.removedusers = make(map[int]struct{})
}
for i := range ids {
delete(m.users, ids[i])
m.removedusers[ids[i]] = struct{}{}
}
}
// RemovedUsers returns the removed IDs of the "users" edge to the User entity.
func (m *GroupMutation) RemovedUsersIDs() (ids []int) {
for id := range m.removedusers {
ids = append(ids, id)
}
return
}
// UsersIDs returns the "users" edge IDs in the mutation.
func (m *GroupMutation) UsersIDs() (ids []int) {
for id := range m.users {
ids = append(ids, id)
}
return
}
// ResetUsers resets all changes to the "users" edge.
func (m *GroupMutation) ResetUsers() {
m.users = nil
m.clearedusers = false
m.removedusers = nil
}
// Where appends a list predicates to the GroupMutation builder.
func (m *GroupMutation) Where(ps ...predicate.Group) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *GroupMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Group).
func (m *GroupMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *GroupMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, group.FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *GroupMutation) Field(name string) (ent.Value, bool) {
switch name {
case group.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case group.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown Group field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *GroupMutation) SetField(name string, value ent.Value) error {
switch name {
case group.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *GroupMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *GroupMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *GroupMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Group numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *GroupMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *GroupMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *GroupMutation) ClearField(name string) error {
return fmt.Errorf("unknown Group nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *GroupMutation) ResetField(name string) error {
switch name {
case group.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *GroupMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.users != nil {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *GroupMutation) AddedIDs(name string) []ent.Value {
switch name {
case group.EdgeUsers:
ids := make([]ent.Value, 0, len(m.users))
for id := range m.users {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *GroupMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
if m.removedusers != nil {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *GroupMutation) RemovedIDs(name string) []ent.Value {
switch name {
case group.EdgeUsers:
ids := make([]ent.Value, 0, len(m.removedusers))
for id := range m.removedusers {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *GroupMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedusers {
edges = append(edges, group.EdgeUsers)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *GroupMutation) EdgeCleared(name string) bool {
switch name {
case group.EdgeUsers:
return m.clearedusers
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *GroupMutation) ClearEdge(name string) error {
switch name {
}
return fmt.Errorf("unknown Group unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *GroupMutation) ResetEdge(name string) error {
switch name {
case group.EdgeUsers:
m.ResetUsers()
return nil
}
return fmt.Errorf("unknown Group edge %s", name)
}
// UserMutation represents an operation that mutates the User nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
age *int
addage *int
name *string
password *string
size *user.Size
clearedFields map[string]struct{}
cars map[int]struct{}
removedcars map[int]struct{}
clearedcars bool
groups map[int]struct{}
removedgroups map[int]struct{}
clearedgroups bool
spouse *int
clearedspouse bool
followers map[int]struct{}
removedfollowers map[int]struct{}
clearedfollowers bool
following map[int]struct{}
removedfollowing map[int]struct{}
clearedfollowing bool
friends map[int]struct{}
removedfriends map[int]struct{}
clearedfriends bool
done bool
oldValue func(context.Context) (*User, error)
predicates []predicate.User
}
var _ ent.Mutation = (*UserMutation)(nil)
// userOption allows management of the mutation configuration using functional options.
type userOption func(*UserMutation)
// newUserMutation creates new mutation for the User entity.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
m := &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUserID sets the ID field of the mutation.
func withUserID(id int) userOption {
return func(m *UserMutation) {
var (
err error
once sync.Once
value *User
)
m.oldValue = func(ctx context.Context) (*User, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().User.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
return func(m *UserMutation) {
m.oldValue = func(context.Context) (*User, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *UserMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetAge sets the "age" field.
func (m *UserMutation) SetAge(i int) {
m.age = &i
m.addage = nil
}
// Age returns the value of the "age" field in the mutation.
func (m *UserMutation) Age() (r int, exists bool) {
v := m.age
if v == nil {
return
}
return *v, true
}
// OldAge returns the old "age" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldAge(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldAge is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldAge requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldAge: %w", err)
}
return oldValue.Age, nil
}
// AddAge adds i to the "age" field.
func (m *UserMutation) AddAge(i int) {
if m.addage != nil {
*m.addage += i
} else {
m.addage = &i
}
}
// AddedAge returns the value that was added to the "age" field in this mutation.
func (m *UserMutation) AddedAge() (r int, exists bool) {
v := m.addage
if v == nil {
return
}
return *v, true
}
// ResetAge resets all changes to the "age" field.
func (m *UserMutation) ResetAge() {
m.age = nil
m.addage = nil
}
// SetName sets the "name" field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// SetPassword sets the "password" field.
func (m *UserMutation) SetPassword(s string) {
m.password = &s
}
// Password returns the value of the "password" field in the mutation.
func (m *UserMutation) Password() (r string, exists bool) {
v := m.password
if v == nil {
return
}
return *v, true
}
// OldPassword returns the old "password" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldPassword is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldPassword requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldPassword: %w", err)
}
return oldValue.Password, nil
}
// ClearPassword clears the value of the "password" field.
func (m *UserMutation) ClearPassword() {
m.password = nil
m.clearedFields[user.FieldPassword] = struct{}{}
}
// PasswordCleared returns if the "password" field was cleared in this mutation.
func (m *UserMutation) PasswordCleared() bool {
_, ok := m.clearedFields[user.FieldPassword]
return ok
}
// ResetPassword resets all changes to the "password" field.
func (m *UserMutation) ResetPassword() {
m.password = nil
delete(m.clearedFields, user.FieldPassword)
}
// SetSize sets the "size" field.
func (m *UserMutation) SetSize(u user.Size) {
m.size = &u
}
// Size returns the value of the "size" field in the mutation.
func (m *UserMutation) Size() (r user.Size, exists bool) {
v := m.size
if v == nil {
return
}
return *v, true
}
// OldSize returns the old "size" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldSize(ctx context.Context) (v user.Size, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldSize is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldSize requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldSize: %w", err)
}
return oldValue.Size, nil
}
// ResetSize resets all changes to the "size" field.
func (m *UserMutation) ResetSize() {
m.size = nil
}
// SetSpouseID sets the "spouse_id" field.
func (m *UserMutation) SetSpouseID(i int) {
m.spouse = &i
}
// SpouseID returns the value of the "spouse_id" field in the mutation.
func (m *UserMutation) SpouseID() (r int, exists bool) {
v := m.spouse
if v == nil {
return
}
return *v, true
}
// OldSpouseID returns the old "spouse_id" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldSpouseID(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldSpouseID is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldSpouseID requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldSpouseID: %w", err)
}
return oldValue.SpouseID, nil
}
// ClearSpouseID clears the value of the "spouse_id" field.
func (m *UserMutation) ClearSpouseID() {
m.spouse = nil
m.clearedFields[user.FieldSpouseID] = struct{}{}
}
// SpouseIDCleared returns if the "spouse_id" field was cleared in this mutation.
func (m *UserMutation) SpouseIDCleared() bool {
_, ok := m.clearedFields[user.FieldSpouseID]
return ok
}
// ResetSpouseID resets all changes to the "spouse_id" field.
func (m *UserMutation) ResetSpouseID() {
m.spouse = nil
delete(m.clearedFields, user.FieldSpouseID)
}
// AddCarIDs adds the "cars" edge to the Car entity by ids.
func (m *UserMutation) AddCarIDs(ids ...int) {
if m.cars == nil {
m.cars = make(map[int]struct{})
}
for i := range ids {
m.cars[ids[i]] = struct{}{}
}
}
// ClearCars clears the "cars" edge to the Car entity.
func (m *UserMutation) ClearCars() {
m.clearedcars = true
}
// CarsCleared reports if the "cars" edge to the Car entity was cleared.
func (m *UserMutation) CarsCleared() bool {
return m.clearedcars
}
// RemoveCarIDs removes the "cars" edge to the Car entity by IDs.
func (m *UserMutation) RemoveCarIDs(ids ...int) {
if m.removedcars == nil {
m.removedcars = make(map[int]struct{})
}
for i := range ids {
delete(m.cars, ids[i])
m.removedcars[ids[i]] = struct{}{}
}
}
// RemovedCars returns the removed IDs of the "cars" edge to the Car entity.
func (m *UserMutation) RemovedCarsIDs() (ids []int) {
for id := range m.removedcars {
ids = append(ids, id)
}
return
}
// CarsIDs returns the "cars" edge IDs in the mutation.
func (m *UserMutation) CarsIDs() (ids []int) {
for id := range m.cars {
ids = append(ids, id)
}
return
}
// ResetCars resets all changes to the "cars" edge.
func (m *UserMutation) ResetCars() {
m.cars = nil
m.clearedcars = false
m.removedcars = nil
}
// AddGroupIDs adds the "groups" edge to the Group entity by ids.
func (m *UserMutation) AddGroupIDs(ids ...int) {
if m.groups == nil {
m.groups = make(map[int]struct{})
}
for i := range ids {
m.groups[ids[i]] = struct{}{}
}
}
// ClearGroups clears the "groups" edge to the Group entity.
func (m *UserMutation) ClearGroups() {
m.clearedgroups = true
}
// GroupsCleared reports if the "groups" edge to the Group entity was cleared.
func (m *UserMutation) GroupsCleared() bool {
return m.clearedgroups
}
// RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
func (m *UserMutation) RemoveGroupIDs(ids ...int) {
if m.removedgroups == nil {
m.removedgroups = make(map[int]struct{})
}
for i := range ids {
delete(m.groups, ids[i])
m.removedgroups[ids[i]] = struct{}{}
}
}
// RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
func (m *UserMutation) RemovedGroupsIDs() (ids []int) {
for id := range m.removedgroups {
ids = append(ids, id)
}
return
}
// GroupsIDs returns the "groups" edge IDs in the mutation.
func (m *UserMutation) GroupsIDs() (ids []int) {
for id := range m.groups {
ids = append(ids, id)
}
return
}
// ResetGroups resets all changes to the "groups" edge.
func (m *UserMutation) ResetGroups() {
m.groups = nil
m.clearedgroups = false
m.removedgroups = nil
}
// ClearSpouse clears the "spouse" edge to the User entity.
func (m *UserMutation) ClearSpouse() {
m.clearedspouse = true
}
// SpouseCleared reports if the "spouse" edge to the User entity was cleared.
func (m *UserMutation) SpouseCleared() bool {
return m.SpouseIDCleared() || m.clearedspouse
}
// SpouseIDs returns the "spouse" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// SpouseID instead. It exists only for internal usage by the builders.
func (m *UserMutation) SpouseIDs() (ids []int) {
if id := m.spouse; id != nil {
ids = append(ids, *id)
}
return
}
// ResetSpouse resets all changes to the "spouse" edge.
func (m *UserMutation) ResetSpouse() {
m.spouse = nil
m.clearedspouse = false
}
// AddFollowerIDs adds the "followers" edge to the User entity by ids.
func (m *UserMutation) AddFollowerIDs(ids ...int) {
if m.followers == nil {
m.followers = make(map[int]struct{})
}
for i := range ids {
m.followers[ids[i]] = struct{}{}
}
}
// ClearFollowers clears the "followers" edge to the User entity.
func (m *UserMutation) ClearFollowers() {
m.clearedfollowers = true
}
// FollowersCleared reports if the "followers" edge to the User entity was cleared.
func (m *UserMutation) FollowersCleared() bool {
return m.clearedfollowers
}
// RemoveFollowerIDs removes the "followers" edge to the User entity by IDs.
func (m *UserMutation) RemoveFollowerIDs(ids ...int) {
if m.removedfollowers == nil {
m.removedfollowers = make(map[int]struct{})
}
for i := range ids {
delete(m.followers, ids[i])
m.removedfollowers[ids[i]] = struct{}{}
}
}
// RemovedFollowers returns the removed IDs of the "followers" edge to the User entity.
func (m *UserMutation) RemovedFollowersIDs() (ids []int) {
for id := range m.removedfollowers {
ids = append(ids, id)
}
return
}
// FollowersIDs returns the "followers" edge IDs in the mutation.
func (m *UserMutation) FollowersIDs() (ids []int) {
for id := range m.followers {
ids = append(ids, id)
}
return
}
// ResetFollowers resets all changes to the "followers" edge.
func (m *UserMutation) ResetFollowers() {
m.followers = nil
m.clearedfollowers = false
m.removedfollowers = nil
}
// AddFollowingIDs adds the "following" edge to the User entity by ids.
func (m *UserMutation) AddFollowingIDs(ids ...int) {
if m.following == nil {
m.following = make(map[int]struct{})
}
for i := range ids {
m.following[ids[i]] = struct{}{}
}
}
// ClearFollowing clears the "following" edge to the User entity.
func (m *UserMutation) ClearFollowing() {
m.clearedfollowing = true
}
// FollowingCleared reports if the "following" edge to the User entity was cleared.
func (m *UserMutation) FollowingCleared() bool {
return m.clearedfollowing
}
// RemoveFollowingIDs removes the "following" edge to the User entity by IDs.
func (m *UserMutation) RemoveFollowingIDs(ids ...int) {
if m.removedfollowing == nil {
m.removedfollowing = make(map[int]struct{})
}
for i := range ids {
delete(m.following, ids[i])
m.removedfollowing[ids[i]] = struct{}{}
}
}
// RemovedFollowing returns the removed IDs of the "following" edge to the User entity.
func (m *UserMutation) RemovedFollowingIDs() (ids []int) {
for id := range m.removedfollowing {
ids = append(ids, id)
}
return
}
// FollowingIDs returns the "following" edge IDs in the mutation.
func (m *UserMutation) FollowingIDs() (ids []int) {
for id := range m.following {
ids = append(ids, id)
}
return
}
// ResetFollowing resets all changes to the "following" edge.
func (m *UserMutation) ResetFollowing() {
m.following = nil
m.clearedfollowing = false
m.removedfollowing = nil
}
// AddFriendIDs adds the "friends" edge to the User entity by ids.
func (m *UserMutation) AddFriendIDs(ids ...int) {
if m.friends == nil {
m.friends = make(map[int]struct{})
}
for i := range ids {
m.friends[ids[i]] = struct{}{}
}
}
// ClearFriends clears the "friends" edge to the User entity.
func (m *UserMutation) ClearFriends() {
m.clearedfriends = true
}
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (m *UserMutation) FriendsCleared() bool {
return m.clearedfriends
}
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (m *UserMutation) RemoveFriendIDs(ids ...int) {
if m.removedfriends == nil {
m.removedfriends = make(map[int]struct{})
}
for i := range ids {
delete(m.friends, ids[i])
m.removedfriends[ids[i]] = struct{}{}
}
}
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (m *UserMutation) RemovedFriendsIDs() (ids []int) {
for id := range m.removedfriends {
ids = append(ids, id)
}
return
}
// FriendsIDs returns the "friends" edge IDs in the mutation.
func (m *UserMutation) FriendsIDs() (ids []int) {
for id := range m.friends {
ids = append(ids, id)
}
return
}
// ResetFriends resets all changes to the "friends" edge.
func (m *UserMutation) ResetFriends() {
m.friends = nil
m.clearedfriends = false
m.removedfriends = nil
}
// Where appends a list predicates to the UserMutation builder.
func (m *UserMutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 5)
if m.age != nil {
fields = append(fields, user.FieldAge)
}
if m.name != nil {
fields = append(fields, user.FieldName)
}
if m.password != nil {
fields = append(fields, user.FieldPassword)
}
if m.size != nil {
fields = append(fields, user.FieldSize)
}
if m.spouse != nil {
fields = append(fields, user.FieldSpouseID)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.Age()
case user.FieldName:
return m.Name()
case user.FieldPassword:
return m.Password()
case user.FieldSize:
return m.Size()
case user.FieldSpouseID:
return m.SpouseID()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case user.FieldAge:
return m.OldAge(ctx)
case user.FieldName:
return m.OldName(ctx)
case user.FieldPassword:
return m.OldPassword(ctx)
case user.FieldSize:
return m.OldSize(ctx)
case user.FieldSpouseID:
return m.OldSpouseID(ctx)
}
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAge(v)
return nil
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case user.FieldPassword:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetPassword(v)
return nil
case user.FieldSize:
v, ok := value.(user.Size)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetSize(v)
return nil
case user.FieldSpouseID:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetSpouseID(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserMutation) AddedFields() []string {
var fields []string
if m.addage != nil {
fields = append(fields, user.FieldAge)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case user.FieldAge:
return m.AddedAge()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
case user.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAge(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(user.FieldPassword) {
fields = append(fields, user.FieldPassword)
}
if m.FieldCleared(user.FieldSpouseID) {
fields = append(fields, user.FieldSpouseID)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
switch name {
case user.FieldPassword:
m.ClearPassword()
return nil
case user.FieldSpouseID:
m.ClearSpouseID()
return nil
}
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldAge:
m.ResetAge()
return nil
case user.FieldName:
m.ResetName()
return nil
case user.FieldPassword:
m.ResetPassword()
return nil
case user.FieldSize:
m.ResetSize()
return nil
case user.FieldSpouseID:
m.ResetSpouseID()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 6)
if m.cars != nil {
edges = append(edges, user.EdgeCars)
}
if m.groups != nil {
edges = append(edges, user.EdgeGroups)
}
if m.spouse != nil {
edges = append(edges, user.EdgeSpouse)
}
if m.followers != nil {
edges = append(edges, user.EdgeFollowers)
}
if m.following != nil {
edges = append(edges, user.EdgeFollowing)
}
if m.friends != nil {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgeCars:
ids := make([]ent.Value, 0, len(m.cars))
for id := range m.cars {
ids = append(ids, id)
}
return ids
case user.EdgeGroups:
ids := make([]ent.Value, 0, len(m.groups))
for id := range m.groups {
ids = append(ids, id)
}
return ids
case user.EdgeSpouse:
if id := m.spouse; id != nil {
return []ent.Value{*id}
}
case user.EdgeFollowers:
ids := make([]ent.Value, 0, len(m.followers))
for id := range m.followers {
ids = append(ids, id)
}
return ids
case user.EdgeFollowing:
ids := make([]ent.Value, 0, len(m.following))
for id := range m.following {
ids = append(ids, id)
}
return ids
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.friends))
for id := range m.friends {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 6)
if m.removedcars != nil {
edges = append(edges, user.EdgeCars)
}
if m.removedgroups != nil {
edges = append(edges, user.EdgeGroups)
}
if m.removedfollowers != nil {
edges = append(edges, user.EdgeFollowers)
}
if m.removedfollowing != nil {
edges = append(edges, user.EdgeFollowing)
}
if m.removedfriends != nil {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgeCars:
ids := make([]ent.Value, 0, len(m.removedcars))
for id := range m.removedcars {
ids = append(ids, id)
}
return ids
case user.EdgeGroups:
ids := make([]ent.Value, 0, len(m.removedgroups))
for id := range m.removedgroups {
ids = append(ids, id)
}
return ids
case user.EdgeFollowers:
ids := make([]ent.Value, 0, len(m.removedfollowers))
for id := range m.removedfollowers {
ids = append(ids, id)
}
return ids
case user.EdgeFollowing:
ids := make([]ent.Value, 0, len(m.removedfollowing))
for id := range m.removedfollowing {
ids = append(ids, id)
}
return ids
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.removedfriends))
for id := range m.removedfriends {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 6)
if m.clearedcars {
edges = append(edges, user.EdgeCars)
}
if m.clearedgroups {
edges = append(edges, user.EdgeGroups)
}
if m.clearedspouse {
edges = append(edges, user.EdgeSpouse)
}
if m.clearedfollowers {
edges = append(edges, user.EdgeFollowers)
}
if m.clearedfollowing {
edges = append(edges, user.EdgeFollowing)
}
if m.clearedfriends {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
case user.EdgeCars:
return m.clearedcars
case user.EdgeGroups:
return m.clearedgroups
case user.EdgeSpouse:
return m.clearedspouse
case user.EdgeFollowers:
return m.clearedfollowers
case user.EdgeFollowing:
return m.clearedfollowing
case user.EdgeFriends:
return m.clearedfriends
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
case user.EdgeSpouse:
m.ClearSpouse()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgeCars:
m.ResetCars()
return nil
case user.EdgeGroups:
m.ResetGroups()
return nil
case user.EdgeSpouse:
m.ResetSpouse()
return nil
case user.EdgeFollowers:
m.ResetFollowers()
return nil
case user.EdgeFollowing:
m.ResetFollowing()
return nil
case user.EdgeFriends:
m.ResetFriends()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}