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							- <?php
 
- /**
 
-  * Finite state machine skeleton
 
-  *
 
-  * @copyright  (c) 2007-2012 Ouest Systèmes Informatiques
 
-  * @author     Frédéric G. MARAND
 
-  * @license    Licensed under the CeCILL 2.0
 
-  * @link       http://wiki.audean.com/fsm/fsm
 
-  *
 
-  * @todo       replace setAttribute('id',...) by setIdAttribute when PHP5.2 becomes mandatory
 
-  */
 
- namespace OSInet\Finite_State_Machine;
 
- /**
 
-  * needed notably for func_name()
 
-  */
 
- require_once('misc.php'); // for func_name()
 
- $erFiniteStateMachine = error_reporting(-1);
 
- /**
 
-  * This class defines a possible outcome for a given FSM transition.
 
-  */
 
- class Result {
 
-   /**
 
-    * The return value of the event handler.
 
-    *
 
-    * @var mixed
 
-    */
 
-   public $fsmReturn;
 
-   /**
 
-    * The name of the state to which the FSM must change.
 
-    *
 
-    * If NULL, do not change the current state.
 
-    *
 
-    * @var string
 
-    */
 
-   public $fsmState;
 
-   /**
 
-    * The name of an event to be fired after the state change has been applied.
 
-    *
 
-    * @var string
 
-    */
 
-   public $fsmAction;
 
-   /**
 
-    * @param string $state
 
-    * @param string $action
 
-    */
 
-   public function __construct($return = NULL, $state = NULL, $action = NULL) {
 
-     $this->fsmReturn = $return;
 
-     $this->fsmState = $state;
 
-     $this->fsmAction = $action;
 
-   }
 
- }
 
- error_reporting($erFiniteStateMachine);
 
- unset($erFiniteStateMachine);
 
 
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